# Put New Outfits on Your Characters, Pose Intact

> Dress your characters in new outfits with AI virtual try-on. Supply a character image and a garment image, and get the outfit worn in the same pose. Free to start.

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Costumes are where character art multiplies. Every skin, battle pass tier and seasonal outfit has to be seen on the character before it is approved, and painting each one over the base design takes the same hours whether the outfit makes the cut or not.

Virtual Try-On on Layer dresses the character for you. Give it the character and the garment, and Layer produces the character wearing it, in the same pose and with the same identity. Review outfits on the actual character, early, and spend painting time on the ones that are going in.

## Key Capabilities

**Character and Garment In, Outfit Out**
Supply the figure and the clothing as two images. The result is the figure wearing that clothing, not a fresh generation loosely inspired by both.

**Pose and Identity Kept**
The character's pose, proportions and face carry over, so outfits are compared on the same figure and read as variants of one character.

**Direct the Fit**
On models that take a prompt, describe how the outfit is worn: tucked in, open, layered, cinched at the waist. Styling becomes part of the brief instead of a repaint.

**Any Garment Source**
A costume sheet, a concept sketch of a jacket, or a product shot from a brand partner all work as the garment image.

**Your Choice of Try-On Model**
Pick from the try-on models Layer offers, and run the same pairing on another when an outfit needs a different read.

## How It Works

**Add the character**
Start with an image of the character who will wear the outfit, ideally with the body and pose clearly visible.

**Add the garment**
Upload an image of the clothing. A clean, well-lit view of the garment on its own gives the best result.

**Describe and generate**
Add a note on fit and styling if you want one, then generate. Compare outfits side by side and keep the looks worth taking to final art.

## Built for Game Production

**Skins and Battle Pass Outfits**
Visualize a season's worth of costume ideas on the hero before committing paint time, and bring stronger options to review.

**Brand Collaborations**
See a partner's real apparel on your characters for collab events and in-game merch, straight from their product images.

**Character Concept Exploration**
Try different wardrobes on a character in development to find the silhouette and personality the design needs.

**Marketing and UA Creatives**
Dress the characters in campaign art in the outfit an ad is selling, so the creative matches what players will unlock.

Virtual Try-On lets the art team judge every outfit on the character it is for, and keep their brushwork for the designs that ship.

## Frequently Asked Questions

### What does Virtual Try-On do?

It takes two images, a figure and a garment, and produces the figure wearing that garment. The pose and identity of the figure are kept, so you see the outfit on the character rather than a new character in the outfit.

### What images do I need?

One image of the character or model who will wear the outfit, and one image of the garment, such as a costume sheet, a product shot or a cutout of the clothing on its own.

### Can I control how the outfit is worn?

Yes, with a prompt on models that take one. Describe the fit and styling, such as tucked in, worn open, layered over armor or sleeves rolled up, and the try-on follows it.

### Does it work on stylized game characters?

Try-on is built around a figure and a garment, so it works best when the character has a clear, readable body and pose, as most character renders and concept turnarounds do. For non-humanoid designs, Edit with Prompts or Inpaint is usually the better tool.

### How is Virtual Try-On priced?

Each try-on is a generation, paid for in Creative Units. Pricing is consumption-based with no per-seat fees, and you can start free with no credit card.

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See every outfit on the character before anyone paints it. Start trying on free on Layer.

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[View original](https://layer.ai/features/virtual-try-on) | [All Features](https://layer.ai/features)
